Tibia New Map Beautiful Landscape
While Jan is primarily to blame for creating ingame graphics and textures, the content team plans and assembles everything and builds all of the beautiful landscapes in Tibia. In the case of Zao, it had been already set since the Yalahar update that the new map expansion would take place east of Vengoth.At first, the overall model of the newest continent is made. Just on the floor level, without any mountains and dungeons. Then, everyone in the team got a printed shape of the modern area and drew their version with the map: the place that the mountains are located, the cities and how the spot need to look such as general. Different designs were talked through and after having arrive at a conclusion, other places were used on different team members. As soon as they had received the graphics that they had requested through the graphics department, they started to build the newest areas. “First of most, the typical ceramic tiles and shapes were set, then houses, ruins, quest areas and unique landmarks. In the end, decoration for example plants, stones as well as rubbish were added,” Denson Larika explains. “For the Dragonblaze Peaks, for instance, I worked from ground level to the top. Level after level. Then I hollowed the peaks and built the caves to the dragons.” The monsters were placed following your whole map work was over. What followed would have been a duration of adjustments and fine-tuning, hopping don and Z1 Games doff the interior test server to check hunting grounds. With the start with the external test server, the full content team was then busy with bug fixing and tweaking things further.The ideas to the quests and missions in Zao came along with all the development of the new continent. Certain quest types were important to introduce players to the modern area, its inhabitants as well as lore, and guide them around. Other quest ideas evolved throughout the given themes. The Tomes of Knowledge quest, for example, is a nice method to unlock things like nifty furniture and creepy dungeons. At the same time, the content team can use them to make some selected excerpts in the massive background story easily obtainable in smaller bits this sort of thinking about it.